DotA AllStars 6.88v0

КАРТЫ DotA AllStars 6.88v0 6.88v0

  • Added chat command -tips to disable on-death tips
  • Fixed -betterfps partially didn't work
  • Using -betterfps no longer disables ubersplats (burning trailing of Chaos Meteor, for instance)
  • Command -betterfps2 now toggles ubersplats off & on
  • Fixed Tome of Knowledge, Raindrop and Flying Courier first-available timing
  • Fixed clicking on Bottle while on cooldown caused camera to move onto the hero
  • Fixed Lens fatal errors
  • Fixed some on-attack passives malfunctioning
  • Fixed Relocate used to ignore Disable help rules
  • Fixed Gush (Agh) didn't benefit of Lens' bonus range
  • Fixed Gush (Agh) providing vision around the wave
  • Fixed Sonic Wave didn't benefit of Lens' bonus range
  • Fixed X Mark the Spot duration numbers being slightly off (althought still correct)
  • Fixed Mystic Snake damage & manasteal order - now it steal the mana, then deals the damage
  • Fixed Mystic Snake draining mana from illusions
  • Fixed Mystic Snake not ends after trigger Linken's Sphere
  • Fixed Mana drain could target an ally
  • Bottle can now be used on allies if you hold Ctrl key down when clicking it
  • You can now use Alt+Left click to announce your abilities state, items you're gonna buy or items enemy/ally has. These messages are normal chat messages and affected by all kinds of mute (squelch, etc)
  • Allies can no longer drop/attack item using your hero if you've shared control with them. You'll see notify about somebody is trying to control your hero, so you can decide to keep control shared or disable alliance with him.
  • Fixed Neutrals behaviour against Radiance
  • Improved neutral creeps behavior yet again
  • Improved antihack a little
  • Fixed Sentry Wards self-stacking bug
  • Added notification about players who did the most damage to enemy heroes/towers and got the best experience per minute rate. It displayed right after destroying enemy's Ancient.
  • Fixed desync caused by new config options
  • Couriers won't drop items on the ground when delivering to heroes who reincarnates at this moment
  • Fixed Corrosive Breath, Liquid Fire and Nether Blast dealing only 35% of intended damage on structures
  • Fixed Blinks could be learned too early
  • Fixed bug with Burrowstrike distance
  • Fixed Skewer failed to work properly if hero has been Pounced by Slark
  • Fixed Flesh Heap didn't accumulating str from kills nearby
  • Fixed minor inner issue with Ice Wall
  • Fixed Overpower lasts forever until attacks are wasted
  • Greatly reduced the chance to become stun-immune on Alchemist / Lycan / Sven
  • Fixed teleportation while True Form'ed toggling unit's model to normal form visually
  • Fixed Drunken Brawler permanent evasion
  • Fixed control issues when hero dies on side-damage of Primal Roar
  • Fixed Stifling Dagger slow not being dispelable
  • Charge of Darkness won't allow to toggle wards while charging (known issue)
  • Fixed Charge of Darkness malfunctioning sometimes
  • Fixed Slithereen Crush not charging Magic Stick/Wand
  • Fixed Slithereen Crush description not being updated to proper stun duration
  • Fixed Magic Missile not charging Magic Stick/Wand
  • Disabled the "crash" on leaving the game
  • Improved the way WC3 closes after the game (no more fatal error)
  • Fixed Ring of Regeneration goldcost not being updated to 325
  • Fixed (?) rare cases of stun immunity
  • Fixed invisible dummy in the middle of the map being visible
  • Fixed rare bug with Icepath causing permanent stun effect
  • Fixed rare fatal related to Earthshaker / Tuskarr
  • Fixed Breath Fire malfunctioning in some cases
  • Fixed Breath Fire didn't benefit of Lens's bonus range
  • Fixed Wave of Terror having bigger range than intended
  • Fixed Lense didn't affect Rolling Boulder, Boulder Smash, Illuminate, Sun Ray, Gush (Agh), Wave of Terror
  • Reworked the way Nerubian Assassin's Agh works. He can now turn around and properly interacts with other abilities as well. No longer has visual issues when casting spells.
  • Linken's Sphere no longer interacts with Urn of shadows
  • Fixed hero denying rules - it will only allow to deny Shadow Strike'd by QoP or Venomancer, as well as Doomed
  • Fixed Arcane Curse being undispellable
  • Fixed Arcane Curse issues when stacked multiple times
  • Fixed Arcane Curse tooltip
  • Fixed Courier not being healed up when upgraded
  • Fixed Sanity's Eclipse manaburn not being updated to 6.85 - now it burns mana basing on it's max amount instead of remaning
  • Fixed Repel stacking issues
  • Fixed Phantom Rush being levelable faster than intended
  • Fixed various issues with damage manipulations
  • Unstable Current, Fortune's End, Diffusal Blade's purge no longer dispell debuffs from enemies (like Silence or Hex)
  • Cyclone no longer dispell debuffs from enemies (like Silence or Hex)
  • Fixed issue with Wind Lace and Hexes
  • Fixed issue with Octarine Core visual effect on 0-damage instances
  • Geminate Attack now benefit of cooldown reduction
  • Fixed Spirit Bear could be re-summoned even if injured
  • Fortune's End now enroot enemies for proper duration instead of rounding to closes 0.5
  • Added visual animation for heroes while channeling teleportation
  • Improved TP progress bar visual on flying units
  • Fixed Last Word affecting spell immune units
  • Fixed desync related to Eye in the Forest
  • Recoded Life Drain, it now properly supports Lens
  • Fixed Life Drain mana steal ratio being outdated
  • Fixed Dual Breath various issues (AoE, visuals, DoT, added Lens support)
  • Toggling Wards no longer counts as an action (spell), it won't revel Windwalk, for example
  • Mana Drain now properly supports Lens
  • Fixed Spirit Bear sometimes missing it's link to the owner
  • Fixed Overpower being undispellable
  • Reduced chance of hero duplicating via -random & picking at the same time by different players
  • Fixed Blade fury animation interrupting for attack animation
  • Fixed Healing Ward couldn't target spell immune allies

  • Added chat command -bindissue which should fix any kind of issues regarding innate map's keybinding via config. Can be used up to 3 times with various effects. Should only be used if your keys stopped working midgame.
  • Improved -green command effect
  • Added chat command -plat (personal latency), allowing to change latency for your PC only (online testing required)
  • Added config options:
[GAMEOPTIONS]
DoubleClickHelperEnabled=false
[VISUALS]
AlliesAlwaysGreen=false
BetterFPS=false
DisableDefaultSpace=false
DisableDefaultMouseWheel=false
Так же проверяйте актуальность Config файла, т.к. он меняется с версиями, но сам не обновляется[/I][/B] http://d1stats.ru/configdota/

6.88u4

  • Fixed Ursa's Fury Swipes abuse
  • Fixed various Blink issues (Queen of Pain and Anti-Mage)

6.88u3

  • Fixed issues with Reincarnation and Strength stealing abilities
  • Fixed couple spells not benefiting from Spell Amplify
  • Fixed mode -dl starting gold and Healing Salve status
  • Fixed Tidebringer counting as valid spell cast
  • Fixed Soul Ring selling cost
  • Life Break can no longer target couriers
  • Improved cast animation for Purification
  • Fixed burrowed Nerubian Assassin coulnd't use teleportation from items
  • Fixed burrowed Nerubian Assassin not being moved with Dark Rift
  • Fixed burrowed Nerubian Assassin illusions behavior

6.88u2


  • Fixed random fatal error from latest update

6.88u

  • Fixed couple of spells didn't count as valid spell casts
  • Can no longer use empty Magic Stick / Wand / Urn of shadows (they didn't have any effect anyway)
  • Fixed -dch option issues with double-clicking on items
  • Fixed Silencer not stealing Int while hidden from the map
  • Fixed Soul Assumption granting bonus spell resistance under some circumstances
  • Fixed tooltips and gold cost of Headdress of Rejuvenation, Mekansm, Tranquil Boots, Khadgar's Pipe of Insight, Hood of Defiance, Ancient Janggo of Endurance, Force Staff, Hurricane Pike, Vladmir's Offering, Bloodstone, Guardian Greaves, Refresher Orb
  • Added chat command "-green" to toggle minimap's coloring (blue allies into green)
  • Improved -betterfps command effect a bit - periodic interface redraw routine launches every 0.5 seconds instead of 0.25
  • Fixed random desync issue (?)
  • Fixed shared Bottle charge wasn't updated to smooth healing and being outdated in general
  • Quelling Blade and Battle Fury bonus damage now stackable again (Dota2 style)
  • Fixed ensnare could cause creeps to stuck
  • Fixed bug with Buybacking from shared Circle of power
  • Fixed bug with stacking regeneration
  • Fixed "Save game" menu causing player to stuck
  • Improved ensnare-bassed skills in common
  • Improved bottom sentinel's creeps waypoints
  • Attack visuals can now alter randomly from normal to slam
  • Side Shop will no longer allow to buy Magic Stick if you have no slots available
  • Neutral's Resistance aura icon moved to another slot
  • Added 5s cooldown to -lat command
  • Added -dmg test chat command to display damage values
  • Added chat command "-smartattack" (disabled by default) - whenever you order to attack ground while this command enabled, unit will chose closest target to the targeted point instead of normal attack priority
  • Added chat command -betterfps to improve FPS (won't make any difference if you already use lowest settings possible)
  • Fog dissipating speed improved to maximum (affects visual effects only, doesn't affect gameflow)
  • Added hotkey settings for tower's AoE and neutral's spawn boxes highlight into config.dota
  • Fixed config's setting 'Dota2HP bars' didn't work
Items
  • Quelling now only affects white (base) damage
  • Couriers no longer provides experience
  • Fixed Boots of Travel possible targeting issue
  • Fixed teleportation visuals for hovering heroes
  • Fixed yet another bug about ward stacking
Heroes
  • Fixed Astral Imprisonment extra damage in some cases
  • Essence Aura now triggers on Arcane orb launch instead of landing
  • Arcane Orb can no longer steal Int from Meepo's clones or Revenge Spirit
  • Improved Haunt's illusions behavior
  • Fixed Spirit Bear bug with Battle Roar
  • Improved multi-icon abilities behavior with Spell Steal
  • Fixed Rubick stealing Vendetta instead of Impale if Nerubian Assassin burrowed
  • Fixed Rubick being unable to steal a few spells
  • Rubick can no longer steal nothing from the target, Spell steal won't be launch at all instead
  • Spell Steal can now steal Insatiable Hunger
  • Fixed Ghost Ship granted more MS bonus than should
  • Added icon for Ghost Ship' Hangover period
  • Added countdown timer over the X marked unit, visible for allies of Kunkka
  • Supernova no longer dispells Ice Blast
  • Blink (AM & QoP) no longer has 20% range penalty
  • Fixed Enigma's missing hero statue on CM/RD
  • Fixed Culling Blade missing effect status
  • Fixed Poison Touch slowing enemy only at 1st tick
  • Fixed Poison Touch missing 1 damage instance
  • Improved Living Armor targeting priority when no target selected - it will prioritize heroes and valuable structures in a small radius around targeted point
  • Improved Living Armor visibility on structures
  • Timewalk now properly stores orders given while traveling
  • Fixed Timewalk backswing being 0.7 instead of 0.2
  • Skewer now properly stores orders given while traveling
  • Bounty Hunter can now finish attack or spell while Windwalk activation time already running, not losing windwalk's effect
  • Fixed Primal Roar dealing double damage onto primary target
  • Primal Roar now properly stuns side units
  • Primal Roar sideway pushing effect now properly dispellable
  • Reduced Tornado (Invoker) vision radius
  • Fixed Spin Web bonus MS not being disabled when attacked
  • Fixed chance of getting stuck after leaving Spin Web
  • Fixed Call of the Wild boar's attack damage not being updated for 87d (reduced by 5)
  • Duel now properly interacts with Lotus Orb
  • Refraction's illusions pathing improved a bit
  • Electric Vortex no longer has stacking issues with Fiend's Grip and Flaming Lasso
  • Phantom Strike now properly reflected by Lotus Orb
  • Fixed Snowball ignoring affected allied units relocation
  • Fixed issues with Permanent invisibility on Rikimaru's illusions
  • Fixed fatal error on the start
  • Fixed Untouchable interaction with Neutrals
  • Fixed minimap issues when loading alt-tabbed
ВНИМАНИЕ: конфиг-файл config.dota был обновлен - http://d1stats.ru/configdota/
  • Fixed Shallow Grave visual issues
  • Fixed an issue with wards stacking
  • Meant to be finally stable and no longer beta
88s(11)

  • Fixed Skewer sometimes missing heroes
  • Fixed issues with icon positioning when multiple Invokers ingame
  • Temporarily disabled Invoker's advanced tooltips
  • Improved stability
  • Added mode "dl" ("duel") for 1x1 matches:
    • Combines "-apshomnp" classic modes;
    • Removes Courier's upgrade, Bottle, Soul ring, Raindrop, neutral spawns;
    • Grants free courier if all of 4 team slots taken by bots.
    • Whenever you kill enemy hero 2 times or destroy enemy's tower you'll automatically win.